Wednesday, October 15, 2025
1 change · 17.0
Enhancements to existing features
The website editor now detects when a user's browser or device cannot support image filters and disables that option instead of showing an error. This improves editing reliability, especially on Linux Chrome setups where WebGL may no longer fall back to software rendering.
Original PR description
On recent versions of Chrome for Linux (v140+), the old SwiftShader software fallback for WebGL has been removed. As a result, new window.WebGLImageFilter() now throws if no GPU context is available, typically when WebGL is disabled or unsupported. Since the application cannot enable WebGL from JavaScript, this commit improves the user experience by detecting the absence of a WebGL context early and disabling image filters in edit mode. Instead of raising a traceback, the editor now skips the filter feature and can optionally display a friendly message explaining that WebGL is required to use image filters. This avoids runtime errors and ensures a more robust behavior on platforms where WebGL is unavailable. task-5117584