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Thursday, April 9, 2020
1 change
Resolved issues and error corrections
This fix reorganizes how test asset bundles are loaded so they follow the expected structure. It helps prevent unnecessary compilation during testing, making developer test behavior more consistent without changing day-to-day user functionality.
Original PR description
Before this commit, the test assets were called with a `t-call-assets` and contained themselves some other `t-call-assets` to the back-end assets. According to the current specification, having nested `t-call-assets` will result in a compilation of the lower levels regardless of the current debugging mode. Now, the test bundles (desktop & mobile) have been arranged so that their `t-call-assets` are all called on the same level. Community PR: https://github.com/odoo/odoo/pull/49306